
I'm Aditya Raj — a 3D Generalist and VFX artist based in New Delhi. I make photoreal product cinema in Blender, Unreal Engine 5 and Marvelous Designer.
Three years ago I started rendering objects because I wanted to understand how a still image can feel like a film. Somewhere between light rigs, cloth sims and 14-hour renders, I found my discipline. Today I run the full pipeline solo — modeling, texturing, lighting, rendering, composite — so the mood you see in the first frame carries through every pixel of the final delivery.
I've shipped commercial renders for brands as a freelancer since 2022, spent a stint as Junior Prop Artist at A&M Production sharpening the fundamentals, and led creative direction for a marketing campaign at Eyesavior. Along the way I picked up a Diploma in VFX from AAFT.
What I care about: composition, restraint, and materials that read like the real thing. What I refuse: decorative shots that serve nothing but themselves.